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Anchor Falls is a Sea Dragons trail in Monkey Quest.

The namesake of a spectacular waterfall, many major rivers converge here and feed the gargantuan canyon at the base of the falls. For years before the construction of a lighthouse, sailors would navigate using the anchor-shaped falls visible for miles. Rumors have begun circulating that a mysterious Sea Dragon has taken up residence here.

Trail InfoEdit

Trail Access Point: Razor Bay

Trail Recommended Levels: 20-30

Idols: 10

EnemiesEdit

QuestsEdit

'Fighting Like a Sea Dragon' -  Ironfoot wants you to defeat the Arena in Anchor Falls. Reward: 260 Bananas/3900 XP & Skull Earrings of Power

'The Peace Offering' -  Ironfoot wants you to find the 5 Mothballs in Anchor Falls. Reward: 270 Bananas/4050 XP

'A Different Source of Light' -  Jonas needs you to get him 4 Bunches of Fireflies in Anchor Falls. Reward: 280 Bananas/4200 XP

'Lucky's Fighters' -  Lucky needs you to destroy an Arena in Anchor Falls. Reward: 260 Bananas/3900 XP

'A Good Cleaning' -  Lucky needs you to defeat 15 Monsters in Anchor Falls. Reward: 270 Bananas/4050 XP & Heroism Ability

'The Shadow Inside' -  Lucky wants you to defeat the Lava Pincer in Anchor Falls. Reward: 270 Bananas/4050 XP & Rigid Pincer Mask Pattern

'A Hot Idea' -  First Mate Stern needs 4 Jars of Cactus Juice and 4 Volcanic Rocks from Anchor Falls. Reward: 250 Bananas/3750 XP

'Purge Anchor Falls' -  Pegleg needs you to defeat 15 Spinefish or Pincers in Anchor Falls. Reward: 260 Bananas/3900 XP & Antique Diving Helmet Pattern

'Statue Quatro' -  Pegleg wants you to find the Small Wooden Idol in Anchor Falls. Reward: 260 Bananas/3900 XP & Green Bandit Shirt

'Intangible Jade' -  Find the Jade Comb in Anchor Falls. It is rumored to be invisible. When you find it, take it to the Monkey King Statue. Reward: 130 Bananas/1950 XP

Tips & HintsEdit

Holding Down the Fort (and Switches) -  The two monkey Arena in Anchor Falls is dominated by two hefty Swamp Pincers that can't wait to get their claws around you. One monkey needs to stay behind and trigger the necessary switches while a partner takes out the two Spawners and crosses through the lower passage. Take cover in the bottom right by the target switch, and against the wall on the higher button switch to avoid the Pincers until their Spawners are destroyed.

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